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Submitted on
July 10
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768 (4 today)
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257
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New Features since last update:
1. Awesome Lighting Updates!!!
2. Complete darkness results in fog-o-war glow.
3. Bombs look pretty sweet now because of my artist Matthew.
4. Matt also awesomified some of the tile art.
5. New Levels!!! Including a more challenging intro level set.
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:iconlexxii:
lexxii Featured By Owner Oct 17, 2014  Hobbyist General Artist
Excellent !! ***Submitted to :iconcutieshots: For Your Approval***INVITE To Join On Your Front Page:)
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:iconmakegameshappen:
MakeGamesHappen Featured By Owner Oct 18, 2014  Professional Digital Artist
While I do enjoy sexy naked girls. I don't appreciate you spamming my page.
I know it's bad etiquette to call people out in public like this. But I am anti-censorship.
Thus, I won't be removing your comment.
But I don't want to endorse your behavior either.

-MakeGamesHappen
(-John Mark)
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:iconzikschive:
Zikschive Featured By Owner Sep 26, 2014  Hobbyist General Artist
Woah, amazing!!
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:iconmakegameshappen:
MakeGamesHappen Featured By Owner Sep 26, 2014  Professional Digital Artist
Thanks! Would you like to become a beta tester on NewGrounds.com?
-MakeGamesHappen
(-John Mark)
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:iconzikschive:
Zikschive Featured By Owner Sep 26, 2014  Hobbyist General Artist
Well, I don't have a NewGrounds account, not sure if that's a requirement. But if not, then sure!
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:iconmakegameshappen:
MakeGamesHappen Featured By Owner Sep 27, 2014  Professional Digital Artist
You are always welcome to give feedback here. But because of the sheer number of testers we have (500+) I will not be able to put you in the credits without a NewGrounds account.
We export our tester-list from NewGrounds.com to create the final in-game credits.
-MakeGamesHappen
(-John Mark)

Regardless, I appreciate your feedback on this page!
Reply
:iconzikschive:
Zikschive Featured By Owner Sep 27, 2014  Hobbyist General Artist
Ah, ok. :meow:
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:iconfrostnovathe3rd:
FrostnovaThe3rd Featured By Owner Sep 19, 2014  Student General Artist
Wow, You guys have improved the game greatly since last time I played it.
 (and the music is still stuck in My head.)
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:iconmakegameshappen:
MakeGamesHappen Featured By Owner Sep 25, 2014  Professional Digital Artist
^_^
And we are still working on it.
Just kinda stuck on this level-manager I am making.
Basically, I am writing a whole bunch of code that will be used in our product pipeline.
Specifically the saving and editing of zip files that contain level packs.
Those level packs can be edited using the level editor.

We are slowly moving away from the super secret "dev only version" of the game to getting our devs to actually use the same version of the game you play. AKA: We will be developing the game more by using the consumer version of the game. Which I think is badass. Because that means the same level editor you use is the one our team uses.

-MakeGamesHappen
(-John Mark)
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:iconyomiell:
Yomiell Featured By Owner Sep 13, 2014   General Artist
Hey John, been a while! Thought I'd check on your game for a bit.
I don't remember if i said it before or if you edited the lightning again, but this one is my favourite so far. It has both the slightly heavy"rave-like" effects from the first version, with the clear style of the "lights off" button so many people were agreeing and disagreeing with.
Some things also look new, bright and shiny! Specially love the new triggers. Looking nice~ 
Have you decided what to do about the menus yet?
On one of those usual side notes, have you considered explaining the background story ingame, or even making a "boss-like"(no need of enemies or anything, just more brain-challenging) level at a regular interval of 5, 7, 10 levels?
Also, If possible, do reply on newgrounds, Deviantart is blocked at uni for some reason and I don't have much time to log in here.
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