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Submitted on
June 10
Image Size
6.6 MB


60 (who?)
Beta #9.
We don't have a story in the game yet. But we are working on one.
Renaming the project from "MakeChoice" to "Atomic Alice" based on the fact
that we would like a game with strong brand identity.

And even though a generic name of "MakeChoice" amuses me, it seems like it would be bad for business based on my research.

(-John Mark)
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RileyGautz Featured By Owner Oct 1, 2014  Hobbyist General Artist
This is a evil horrible game! (Which is my way of saying, its freaking awesome!)
What did you use to make it?
MakeGamesHappen Featured By Owner Oct 14, 2014  Professional Digital Artist
This is done with AS3 (ActionScript 3.0)
We are using Flash Develop IDE with the Flex SDK to compile.
When compiling flash using Flex source, you have to compile using Java.

We will be coming out with a new beta soon. Working on the level editor.
Would you like to design some levels for the game?

(-John Mark)
RileyGautz Featured By Owner Oct 14, 2014  Hobbyist General Artist
no thanks, I was just wondering
MakeGamesHappen Featured By Owner Oct 15, 2014  Professional Digital Artist
No problem!
Sir-Herp Featured By Owner Sep 6, 2014  Student General Artist
I find this music very enjoyable! Would there happen to be a place I can listen to it more, such as Newgrounds or Youtube?

I'm curious, why would "MakeChoice" be a weaker name than "Atomic Alice"? And what kind of research did you do to reach this conclusion? I would like to get into making games, though I still haven't the foggiest clue where to start.
MakeGamesHappen Featured By Owner Sep 25, 2014  Professional Digital Artist
We will have a 10 song soundtrack for the game when finished. :)
Awesome that you like the music! My buddy Tyler Woods made it.

You should message Tyler Woods and let him know you like his music and you found it from this game!…

"MakeChoice" is a mechanical title. It suggests an ambiguous action.
"Atomic Alice" Suggests both a character and a story simply from the mention of the name.

I am basing this off of talks by Rovio. But I've done a lot of other psychological and marketing research.
However, Rovio is most vocal about this sort of thing.

I would start with multi media fusion, game marker, or some other visual framework for rapid prototyping.
Then I would seriously consider learning unity and C#.
I am using actionscript. And that is a great way to learn. However, actionscript feels like it is on it's way out.

(-John Mark)
xBennyRGraux Featured By Owner Aug 3, 2014  Professional General Artist
so I can't have babies with the game?!!!!!!!!!!!!
every update makes me love it al the more. I wanna see mark and yammi and the rest playing this! you will get so much love!
MakeGamesHappen Featured By Owner Aug 28, 2014  Professional Digital Artist
Note sure why I didn't see this months ago! WTF!?
Anyways! Awesome! I am working on some more stuff.
Right now looking into how to get the game on facebook.
Been typing a lot and my fingers hurt.
So taking a break to do research.

So far, this beta has 2X as many views as the most recent beta.
I should probably examine the differences between the two.

(-John Mark)
xBennyRGraux Featured By Owner Aug 28, 2014  Professional General Artist
I could show larry bundy ( gurularry) the game on facebook also :)
he's incredibly nice! and aveteran game youtuber who worked with machinima years ago.

I think it should be ok if you put the game on facebook, I do hope you put playdom out of business...rat bastards.
and the candycrush guys.
MakeGamesHappen Featured By Owner Edited Jul 8, 2014  Professional Digital Artist

The above is a compressed level. Just wanted to see what it looked like when pasted into comments, because when the level editor is out I imagine people will be sharing levels in the comments.
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